PyQt: Maya Character Picker

Example of a fully featured character picker using the magic of PySide

Texture Based Deformer

Deform a mesh based on the colour values derived from a procedural texture

Visibility Node v2.0

A tool to help visualise hidden mesh objects by utilising componentModifiers

UV Based Blendshape Conversion

Convert blendshape targets on meshes with differing topologies

Python and PYQT Image Compare Tool

Investigation into writing a standalone application that can be compiled and run within Windows

Thursday, 28 September 2017

Blendshape Conversion Tool

Just a quick update to the UV Based Blendshape Conversion post I added a while back.
I have now embedded the logic used in the previous post into a useful tool that can amongst one or two other things project blendshape target data through multiple LODS. Watch the video to see an example.

Blendshape Conversion Tool from SBGrover on Vimeo.